Soccer-Prediction

The purpose of this website is to give betters a hint on which soccer games to place there money, so they will leave there bets with profit. These analysis are based on the evaluation of more than 30,000 soccer games and founded from data provided by ESPN's Soccer Power Index and FiveThirtyEight's SPI-Soccer-Index. There is no guarantee for an acknowledgment of data rather than plain old intuition. The website is available here
Technical details:
The backend of this project is a GraphQl-Api powered by Apollo with a Mongo-Database in a basic TypeScript/Node-Project. The heavy-weight calculations for the data-analysis are done by a C#-Console-Application which then pushs the result to the server. The frontend is composed using the Mobirise-Website-Builder and a plugin I wrote which is called Mobirise-Angular-Integration. This plugin translates the markup created by Mobirise into an Angular-application which then forms the basis of this frontend. This enables me to build the UI for my Angular-Apps by just dragging/dropping beautiful UI-Elements in a Website-Builder. However this approach is rather expensive in terms of Web-Performance because you import a hell lot of unused JavaScript/CSS into your Angular-Application (which is by itself not the most performant solution). The whole application is available on Gitlab
Freiheit-DIY

In the spring of 2022, I participated in the Coding-da-Vinci Ost hackathon. This was a cultural hackathon where different institutions such as museums and research projects provided public data through various APIs. Participants of the hackathon had the opportunity to use this data to create new and interesting ways of interacting with it. Two other participants and I chose a dataset provided by the Zuse Computer Museum Hoyerswerda. The dataset featured more than one hundred electric components from the former German Democratic Republic (DDR). People used these components to build electrical devices in their spare time, such as a device called a "UHF-Konverter", which allowed people in the DDR to receive television signals from the Federal Republic of Germany (BRD), which was prohibited at the time. We wanted to allow people to reexperience what it was like to build such a device and to understand the historical context of this time. To achieve this, we developed a virtual reality game in which the user could build the device under our guidance. After presenting our result at a follow-up hackathon, we received a lot of positive feedback and the opportunity to take a scholarship for three months from the Coding-da-Vinci Foundation, which we gratefully accepted. We finished the project in December 2022 and the game is now part of an exhibition program at the Zuse Computer Museum in Hoyerswerda. There was also newspaper coverage of our project, which can be found at Sächsische Zeitung and Hoyte24
Technical details:
The VR game was created with the Unity engine, providing a completely new development experience for me because it was different from my other projects, which are mostly web-based. This opportunity allowed me to improve my C# skills and learn new skills such as designing 3D models with Blender, video and audio editing, and other game development-related techniques. The source code can be found on Github.
Molbitzer-Turniere

This is a website I made for a friend of mine who organizes a public EA-Sports Fifa-Tounament and a Darts-Tournament in the east-thuringian village Molbitz. The events are held on a yearly basis and attract round about 50 - 100 attendees each. This website should be a simple presentation of these tournaments including the results and overall statistics. You can enjoy the website on molbitzer-turniere.de.
Technical details:
Because this project isn't that urgent it serves as a development playground for myself as well. Here I try some new techniques I read about and put special focus on metrics like loading performance and SEO. I created this project as a Monorepo using the Nrwl Nx Tools which are dev-tools for handling and scaling (JavaScript) Monorepos. For the styling aspect of this website I tried the TailwindCss-Framework and opted for a mobile first styling approach. If you want to have a look at the source code you can find it here.
About
I am a 22 year old software-engineer from Leipzig. I graduated in computer science in 2021 from the the "Berlin School of Economics and Law" and currently work for t2informatik.
If you'd like to contact me use this link: https://share-eu1.hsforms.com/1dGqapxWyQEWtMeesMWAAdwfxpp9.
Other projects:Icon-Credits to Freepik and Image-Credits to Luca Bravo, Maxim Hopman, Ariel, andIsaiah Rustad